Case study · Events
One app for every event you run
Events organisers often commission a new app for each conference. This is how we built one reusable event app with agendas, personal schedules, networking and live updates, configured for each event instead of rebuilt.
Project overview
A reusable, configurable event app.
- Industry
- Events
- Client
- Confidential
- Solution
- Conference app platform
- Platforms
- iOS + Android
- Timeline
- 10–14 weeks
- Team
- 4 people
- Setup per event
- Configuration, not code
- Integration
- Ticketing and registration
- Offline
- Agenda available offline
Expected business outcomes
What the client set out to achieve
Adoption and sponsor value are the measures.
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60–85%
Of attendees using the app
Agenda and personal schedules drive adoption.
Target range when promoted at registration
-
Days
To set up a new event
Events configured in an admin tool.
Instead of building a new app
-
Measured
Sponsor exposure
Sponsor profiles, sessions and leads tracked.
Reported to sponsors after the event
Business challenges
Where the client started
Every event starts from scratch.
Apps
A new app or white-label tool for each event.
Agenda
PDF agendas that change after printing.
Networking
Business cards and chance meetings.
Updates
Room changes announced at the door.
Sponsors
Hard to show sponsors the value they received.
Proposed solution
What the app covers
A platform that is configured per event.
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Agenda
Sessions, tracks and rooms, updated live.
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Personal schedule
Attendees build their own schedule with reminders.
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Speakers and attendees
Profiles and opt-in networking.
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Live updates
Push notifications for changes and announcements.
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Sponsors
Sponsor profiles, sessions and lead capture.
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Event admin
Organisers set up each event without developers.
Project requirements
What the client asked us for
The request was an app for the next conference. The better investment is a platform configured for every event.
Offline access matters: conference venues often have overloaded Wi-Fi.
What the project had to deliver
- 01One platform, many events
- 02Live agenda updates
- 03Networking with consent
- 04Sponsor reporting
Key challenges & considerations
What made it harder, and what we did
-
Venue Wi-Fi
What we did
Agenda and maps were cached, so the app worked on poor venue Wi-Fi.
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Last-minute agenda changes
What we did
Agenda changes were pushed live from the admin console.
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App store timelines before events
What we did
Each event was released well before its date, from one reusable platform.
-
Privacy in networking
What we did
Networking was opt-in, with control over what each attendee shared.
What we watched for
- Build a platform, not a one-off
- Cache for offline
- Make networking opt-in
- Release well before the event
Development process
Platform, then events
The first event proves the platform.
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Requirements
Needs across several events gathered.
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Platform build
App and admin tool built.
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First event
Configured and launched for a pilot event.
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Improve
Feedback applied before the next event.
-
Scale
All events on the platform.
Technology stack
Configurable event platform
Content from an admin tool, cached for offline use.
Mobile
- React Native or Flutter
- Native modules where needed
- Offline storage
Backend
- Node.js or .NET API
- Azure or AWS
- Push notifications
Quality
- Automated UI tests
- Crash reporting
- Staged releases
Delivery
- CI/CD to App Store and Google Play
- Feature flags
Quality assurance & deployment
Tested on real devices, in real conditions
Mobile apps fail in the hands of users, not on a developer's desk. Testing covered real devices, poor networks and interrupted sessions before anything went to the stores.
- Automated tests for the app logic and the API
- Testing on real iOS and Android devices across the agreed versions
- Offline, poor-network and interrupted-session scenarios
- Code review on every change
- Store guideline checks during the build, not before submission
Deployment
- 01ImproveFeedback applied before the next event.
- 02ScaleAll events on the platform.
- 03Beta and store releaseA beta group used the app first; store submission followed, with a phased release.
- 04Monitoring and warrantyCrash and performance monitoring from launch, and six months of free bug fixing.
Final deliverables
Every event, one app
Each conference is set up in the admin tool, attendees use one familiar app with their schedule and live updates, and sponsors receive clear reports.
The organiser stops paying for a new app every event.
- Reusable platform
- Live agenda
- Networking
- Sponsor reporting
Handed over to the client
- 01iOS and Android appsPublished in the client's store accounts
- 02Source codeIn a repository the client can access
- 03Backend and adminDeployed and documented
- 04Release processBuild, signing and store submission
- 05Six-month warrantyFree bug fixing after delivery
Success metrics
How success is measured
| Measure | Outcome | How it is measured |
|---|---|---|
| Of attendees using the app | 60–85% | Target range when promoted at registration |
| To set up a new event | Days | Instead of building a new app |
| Sponsor exposure | Measured | Reported to sponsors after the event |
Verified reviews
What clients say about our mobile app work
Verified reviews from our clients on the same kind of work, published on Clutch.
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Mobile App Development
Web & Mobile App Development for a Software Company
Their communication skills and industry knowledge have left a strong impression on us.
Verified review on Clutch (Alec Wenzowski, opens in a new tab)
Alec Wenzowski
President, Button Inc. Jan 2022 – Ongoing
-
Mobile App Development
Software & Mobile App Development
They were great people with great work ethic.
Verified review on Clutch (Henry Popp, opens in a new tab)
Henry Popp
Co-Founder, Codedge LLC Aug 2021 – Jan 2023
-
Mobile App Development
Mobile App Development for an IoT Company
The project manager does an excellent job, and the team is always available during the project.
Verified review on Clutch (Arjen Schoneveld, opens in a new tab)
Arjen Schoneveld
Co-Founder, Dexels BV Jun 2021 – Oct 2022
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